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Fast Find Menu
These two rows of icons provide a fast means of locating structures, trucks and factory delivery points.


Bottom Row: Left-click to pop the 3D World to the selected unit or structure. Left-click it again to pop the view back to its previous location.
Right-click factories on the bottom row to pop the 3D world to the location of the factory's delivery point. Right-click on the delivery point to pop back to the factory's location.


Top Row: Left-click to select the structure or unit to allow an activity to be assigned to it. Right click to pause the current research topic or unit being manufactured. Right click again to cancel the activity.


MANUFACTURE
Each factory produces combat and system units.


The Factory Menu
Any units including designed units that are available for production appear here.


Left-click on a unit to manufacture it. The factory will then begin the production run. You can increase the number of units the factory will produce by left-clicking the unit again. Each left-click raises the number to be produced by +1, up to a maximum of nine. A right-click reduces the number by -1. Right-clicking on the unit for the first time will set the limit to the highest value (9).


Multiple units can be assigned to the factory for production. Each additional unit selected is incorporated in the factory's production run.


looped production: It is also possible to set up looped production runs using the loop button at the top of the Build Menu. This defaults to one - the factory will run through its production run, then stop. By increasing the number of looped production runs you can customize your factory's output.


For example: you could select two vipers and one truck, then set the loop button to three. The factory would produce two vipers for every truck, every time it went through the loop.


Infinite Production: The loop button also allows you to set a factory's production run to loop infinitely. Providing power is available, the factory produces units until you order it to stop. When the loop is set at 1, right-clicking will set it to infinite production.


Production Runs and Current Power: When using production runs, be sure to monitor your power regularly as factories will draw any available power to fuel their production. Be prepared to cancel some production runs to divert power to research and structure building.


Note: Right Clicking for the first time on these icons sets the limit to the highest value.